


Nintendo also has promised to have corrected It's one of the original's biggest shortcomings, with multiple mansions to explore this time round.įor now, we hightail it to one such spook-filled locale after a brief chat with the returning Professor Gadd, zapping there via a digital-style download, Luigi's broken into pixel form and unceremoniously dumped into the front gardens of a Mansion. Retaining the same blueprint of the original - a hoover-carrying Luigi entering a haunted mansion to exorcise ghosts in Nintendo-friendly fashion - the game benefits from the 3D aspect, which emphasises the smaller details of each lovingly crafted room, and from the manner of its consumption built for built for short bursts, a handheld is the perfect fit for the other Mario brother's adventure. With the 3DS Luigi's Mansion has finally found its right home. It nevertheless picked up enthusiastic critical response - the Nintendo magic still in evidence however short-lived - and earned its place as a enjoyable curiosity and joined a collection of other company oddities, never to be seen again except for retro features.Īfter a massively enjoyable fifteen minute demo of the sequel no-one saw coming, there's the sense the series came ten years and two platforms early. A fairly decent launch title for GameCube and unfairly criticised because, you feel, it wasn't a 'true' Mario Bros game that gamers wanted to see.
